Karolina – Lead Developer & Creator

Hi, I’m Karolina, the creator and visionary behind Chronicles Reborn. What started as a solo passion project has grown into an immersive world that I’ve poured my heart and creativity into. From designing vast landscapes to building intricate gameplay systems, I’ve been hands-on with every step of the journey to bring this game to life.

Karolina’s Role Today

As the lead developer, I wear many hats—from crafting and building to designing farming systems, combat mechanics, and more. I also create the UI, hand-paint textures for in-game assets, and design this very website. On top of that, I manage our community and social media presence. It’s a lot of work, but bringing this dream to life and sharing it with players makes every moment worth it.

If you want to learn more about how it all started, my early game development journey, and the experiences that shaped me as a creator, check out my dedicated Crayta page.

Rosey – World & Map Designer, Composer

A few months into the project, Rosey joined the adventure, bringing his unique creativity to world and map design. Together, we’ve shaped diverse biomes and hidden locations filled with secrets waiting to be discovered. Beyond design, Rosey is also a talented music producer who has crafted the enchanting soundtracks for our teasers and social media—adding another layer of magic to the Chronicles Reborn experience.

Wes – Quest Mechanic & Feature Designer

Westley expanded our team with his passion for gameplay mechanics and over a decade of coding experience. His work focuses on designing engaging quest systems and refining features, adding both depth and intrigue to the world of Chronicles Reborn.

Chronicles Reborn® 2025